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Spielwerke: make games, not tools

Spielwerke helps tools programmers in games teams to create better tools.

It consists of building-blocks for a multi-game, multi-platform editor, including many components that can be immediately leveraged by the games team.

Spielwerke is designed as a nimble, modular collection of libraries. It can be used to build a powerful, full-featured editing tool from scratch in a couple of weeks, or it can be retrofitted to current productions with minimal interference to replace editing tools who prove to be a bottleneck in your production.

 How it works
 How it works

Spielwerke is the result of 10 years experience developing tools on the front-line of the games industry. Our aim is to allow game companies to focus on what they do best and help them to make games, not tools.

To find out more, please visit the product section of the website, or get in touch with us if you have further questions.

 

Latest News

Documentation
The Spielwerke data API docs can now be accessed online.
 
Develop Conference

The Develop Conference presentation is available for download.