[This is preliminary documentation and is subject to change.]

Extract part of the path.

Namespace: Spielwerke.Data
Assembly:  Spielwerke.Data (in Spielwerke.Data.dll)
Version: 1.0.2761.41972

Syntax

C#
public PropertyChain ExtractSubPath(
	int start,
	int count
)
Visual Basic (Declaration)
Public Function ExtractSubPath ( _
	start As Integer, _
	count As Integer _
) As PropertyChain
Visual C++
public:
PropertyChain ExtractSubPath (
	int start, 
	int count
)

Parameters

start
Int32
Start index of part of path to extract.
count
Int32
Number of indices of part of path to extract. If there are not enough elements in the path, the maximum available number of elements is returned. Don't forget that the handle with index 0 is the root.

Return Value

Part of the path extracted.

Exceptions

ExceptionCondition
[!:InvalidArgumentException]Thrown if the start index is out of bounds or if count is smaller than 1.

See Also

PropertyChain Structure
Spielwerke.Data Namespace